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This is the list of all Utils for register Blocks/Item with exemple
- Importe Utils.
- (Java Code) import fr.reproject.core.utils.Register;;
- Use The Utils
- RECore.Utils.*
* it's the function you want
- Exemples
- Register your items
public static void registerItems()* {
Register.registerItem(Your_Item_1, Your_Creative_Tab, Your_Looger);
Register.registerItem(Your_Item_2, Your_Creative_Tab, Your_Looger);
Register.registerItem(Your_Item_3, Your_Creative_Tab, Your_Looger);
Register.registerItem(Your_Item_4, Your_Creative_Tab, Your_Looger);
}
* You need to load this function aftre init this items in the forge preInit
- Register your renders
public static void registerRenders()* {
Register.registerRender(Your_Item_1, Your_ModID, Your_Looger);
Register.registerRender(Your_Item_2, Your_ModID, Your_Looger);
Register.registerRender(Your_Item_3, Your_ModID, Your_Looger);
Register.registerRender(Your_Item_4, Your_ModID, Your_Looger);
}
* You need to load this function aftre are register this items in the forge preInit